Coursework for the module Game Development Architectures of the MSc Games Programming at the University of Hull. The project was developed in 1 month.
The aim of this assessment was to design and implement a simple computer game on the QL200 PIC development board.
Simon QL200 was based on the game Simon. The rules were basically the same; the device lighted up one or more LEDs in a random order and then the player had to reproduce that order by pressing the buttons.
- Random order from the platform timer
- Previous rounds were saved
- Management of limited resources